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Motivate Learning with Quests

2026-08-22 18:45:53 UTC 2026-09-11 13:50:10 UTC

Quests are a feature that groups the acquisition of multiple skills into a single goal. They are designed to help you identify which skills should be prioritized.

When to Use

  • Grouping the skills new employees should acquire first…Shows new hires what to focus on right after joining
  • Defining what it means to handle a task independently…Groups the skills required for that task
  • Setting a time-bound challenge…Setting an Expected Duration means the sooner it is achieved, the greater the bonus EXP

What to Configure

  • Target Skills…Set the level required for completion (1–4) for each skill
  • Expected Duration…Set in months (0–120) and days (0–30). A total of at least 1 day is required

How Bonus EXP Works

The base amount is 20% of the total EXP for the target skills. If you Complete within 70% of the Expected Duration, you receive 1.3x; within the duration, 1.0x; and if you exceed it, 0.7x.

Setting the Expected Duration too short makes delays more likely and reduces motivation. Please set a duration that is realistically achievable.

Notes

  • Published Quests cannot be reverted to draft
  • Quests are only displayed when all target skills have been assigned to the learner. If even one skill has not been assigned, the Quest will not appear in the list

Related

Learn about Quest Settings
https://help.myskill.teachme.jp/hc/en-us/articles/61438148032537

How to Use

Set up quests
https://teachme.jp/8/manuals/50095573